The launch of smart phones promised a powerful wave of mobile phones and mobile phone applications that would make our lives easy. And when iPhone came on the horizon it was an instant success for its apps that were chic yet very powerful. As the popularity grew, a need for more and personalized apps increased. What did Apple do about this situation? Simple, it launched an SDK for iPhone apps development. Now developers could come up with their ideas of how an iPhone should work, and hence there were more than 100,000 apps on the iTunes store.
The Apple SDK not only allows developers to make applications for iPhone and iPod touch, but also provides an “iPhone simulator” environment to test them. The SDK is built on the Xcode development environment, and similar to the iPhone OS and Mac OS X the iPhone apps are written in Objective-C. The Apple SDK not only targets the corporate developers, but also the niche individual developers who are attracted to the phenomenally successful iTunes store. Any iPhone app build through the SDK can be put up on the iTunes store to get mutual customers for the third party as well as Apple. Apple allows both free release, as well as a paid release from which it would rake in up to 30% of the price tag of the app.
The developers can build various apps targeting personal entertainment, business processing, daily utilities, and the Internet. Apps built with the Apple SDK run best on the iPhone 2.0 OS and higher versions.
Tags: iPhone Apps Development
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